BEAThoven
Day 5 version of a Unity prototype.
Music is Beethoven - Fur Elise (Komuz Remix) https://on.soundcloud.com/bKY3m
Day 4: https://purab.itch.io/lonelylights
Day 3: https://wkgames.itch.io/lonely-colors-day-3
Day 2: https://jackachulian.itch.io/lonely-colors
Day 1: https://octrs.itch.io/lonely-colors
Feel free to work on it further!
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (3 total ratings) |
Author | Thomas Bringer |
Genre | Rhythm |
Made with | Unity |
Download
Download
Project files BEAThoven Day 5.zip 639 MB
Comments
Log in with itch.io to leave a comment.
0!
368!
Hi! day6 developer here! It would be cool to turn this into a full game and then publish it, all the previous developers would be able to work on the project... If that sounds interesting to you let me know :D
Hey! Sounds really cool, I might be interested. Would love to discuss this with the other devs, to see where we could take the project, maybe on Discord or whatever.
I've gone ahead and made a discord for this project. Let me know when you're in, so I can give you permissions https://discord.gg/NVkx8JGR
Thanks, joined!
Hi WKGames, I'm one of the dev 6 of the project. I and TinyRambutan (dev 7 who continued the project for one more day after the jam) got an invitation to the Discord server from Thomas Bringer in the comment section of https://tinyrambutan.itch.io/beathaven yesterday, but we couldn't join because we need your permission and Thomas Bringer has not yet replied to us.
Thanks for letting me know. I couldn't find your itch.io account when you first joined.
You have fantastic taste in music :D! Thanks for working on (my?our?) game, and making it blow up!
Of all of my submissions, I don't quite know how to feel about the one I put the least effort in (I did not get a wink of sleep that night, I don't even know how I managed to get anything done) not just make it past the finish line, but do it with style.
Wait, I do know how I feel about it! Still happy! Even if I couldn't give it my all, I was satisfied with what I had managed, after all.
This game jam was a blast, I had a lot of fun participating with you all!
Thanks! You made some really cool changes that made the game so much better, like the effects on the cursor which look amazing and was my #1 reason why I chose this project haha! So truly a team work!
Wow. What an interesting take on the original - how did you come up with it?
(This one is going to get a lot of day 6 interest!) XD
Well I played the previous version and wanted to twist it, then I figured the main mechanic would make for a cool rhythm game!
I continued your masterpiece.
Thanks! You're a legend!
This is awesome!
Thank you so much!
How do i make the fonts please help
There's a folder Assets/_Game/Fonts with the font in it: Orbitron-Regular SDF.asset. This asset can be used in a Text Mesh Pro component, in section Main Settings, in slot Font Asset.
If you want to add a new font, you can download a font online, use the Font Asset Creator to make a SDF .asset file, and use it in a Text Mesh Pro component.
If you're still having issues, I'll try to answer!
Oh i meant in the itch page
Oh OK! So you go Edit theme in the top-left of your itch.io page. You change the font, and select a Google font. Here you can search for Orbitron and apply it.
I’ve uploaded some gameplay on youtube if you want to use it on the page!
I love it!
Thank youuu!
Absolutely Incredible Work! You took my Day1 concept and turned it into something amazing! (along with all the hard work of the other Devs!)
Never thought I would see the game turn into this but I am really impressed!
Thank you so much :]
Thank you so much! Glad you're not mad at me for changing things quite a lot! Also thank you for the video!